Saturday, December 17, 2011

sketches from work

A compilation of sketches I had around the ol office cube.

Tuesday, December 6, 2011

Say hello to my little friend........

New zbrush sketches!

Had fun recreating some plants versus zombies characters .

Monday, November 21, 2011

Festival of Blood screenshots

Yea! I can finally share my FOB work with everyone.... I was teamed up with a very talented texture artist Don Joon and these are the areas we created together. We were part of the underground environment team tasked with building the tunnels underneath New Marais in this quick turnaround DLC project for the Infamous franchise.

Saturday, November 19, 2011

Casket design from the Darksiders game

This is the zbrush version, will post game model shots real soon!

Monday, November 14, 2011


Ulthane from the Darksiders game, built him for my character class with Katon Kaloway on CG talk.

Tattoo design for my good pal ryan.

This was a request that was made about five years ago from an old pal and I finally got around to designing it for him. Ryan wanted a bunch of skulls done in black and white , but I talked him into a color version. He could not resist after I showed him the two versions next to each other.....HA! This will be a lovely addition to his on growing "skull" leg , looking forward to seeing the finish product!

Sunday, August 28, 2011


Finally wrapping this fella up, I have been working on him on and off since the beginning of the year. Just having some fun with character design , imagining this crew starting off on a grand adventure.

Friday, August 12, 2011

heres some design work I did for Well played games

Helping my pal Chris Orth with some logo and mascot design work, had a great time working with this little set. Keep an eye out for his start up, should be making waves real soon!

Monday, June 20, 2011

Infamous 2 screenshots!!!

Lets get started with Destruction Park, I had to do two versions of this area, one in fine working order and a second version destroyed by "The Beast"

everything looking good so far....

Ahhhh finally at the end of a two year long trail, was a pretty exciting ride and were all pretty
proud of what we have accomplished. I was a modeler on the environment team the whole project and I worked with various texture artists and layout artists to develop these areas.

Destruction Park

Texture work in this area by Don Joon.

Was a a little tricky figuring out how this bridge would open and close, but we did it. I did the modeling and Paul Wu did the texture work.

Boat textures by Morgan Hill.

flood town and fort

Flood town was made from the set pieces from the neighborhood from Island one, so we had to sprinkle a little bit of doom onto their sad little town.

Don Joon did the texture work on these buildings.

a little sneak peek of the fort!